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Introduction Edit

Each player is allowed only one ship at any point in time. They start off with a Sabre (Unless they are Ska'ari, in which case they get a Rustclaw), which is the lowest ship in the game. As players accumulate faction rank and Experience points ( XP ) they gain access to better ships.

When a new ship is bought, the old ship and all its contents are sold for half the price that they would have been bought at at a NPC planet or starbase

Neutral Ships Edit

These ships require a set number of Experience Points ( XP )before a pilot can purchase them

In order of XP requirement:

NPC Neutral Ships Edit

These ships can be purchased at Starbases and remotely controlled. They take credits and another resource (usually hand weapons) as payment, as they are NPCs.

Federation ships Edit

These ships require a pilot to join the Federation. Once in the Federation, the pilot needs to complete a number of missions and progress through the ranks needed to have access to these ships. To obtain one of these ships you must have the neccesary rank requirement of the ship.

Empire ShipsEdit

These ships require a pilot to join the Empire. Once in the Empire, the pilot needs to complete a number of missions and progress through the ranks needed to have access to these ships. Each ship has a different Rank requirement.

In order of rank

Union Ships Edit

These ships require a pilot to join the Union. Once in the Union, the pilot needs to complete a number of missions and progress through the ranks needed to have access to these ships. Each ship has a different Rank requirement.

In order of rank:

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